「用可愛與知識,讓品牌體驗更有溫度」
Turning learning into play through an interactive brand experience.

專案概述 /

Project Overview

此專案為品牌活動設計的互動遊戲網站,
主題以「動物小學堂」為核心,結合問答測驗、集點兌換與可愛插畫風格,
讓使用者在遊戲中學習動物知識,同時深化品牌印象與參與感。

This project is an interactive web game designed for a brand event,
centered on the theme “Animal Academy.”
Through playful quizzes, point redemption, and character storytelling,
it transforms brand learning into a fun and memorable experience for all ages.

專案目標 /

Design Goal

Colors

設計過程 /

Design Process

從「體驗設計」出發,先確立整體使用流程與互動節奏:
登入 → 遊戲說明 → 測驗題目 → 分數結果 → 禮物兌換。
插畫角色「三隻小豬」串聯整個遊戲故事線,每個畫面都以明確指引和視覺提示,引導使用者自然完成操作。

The design process began with mapping the full interaction flow —from onboarding to gameplay, results, and redemption.
The three pig mascots became narrative guides, ensuring users intuitively followed the story while staying emotionally engaged.


成果與設計反思 /

Result & Reflection

這次的挑戰在於如何在有限螢幕內融合「教育 × 遊戲 × 品牌推廣」。
我選擇以視覺節奏與角色互動作為核心,
讓遊戲在傳遞知識之餘,也成為情緒上的療癒體驗。

This project challenged me to blend education, entertainment, and branding within a compact digital interface.
By focusing on pacing, color emotion, and character animation,
I aimed to create not just a game, but a warm moment of connection between user and brand.

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